WIKI - Interesting forum topics, problem solving issues

Interesting forum topics

A list of interesting topics on the GameDev Blender forum. Maybe they help you on your journey or inspire you.

This page is a WIKI page, which means that anyone can add data to it or change content. Be polite, consider your action, and don’t spam the page.

Tips

Problem solving

Problems when baking

Forum

Blender hardware

Blender and Game engines - Unity / Unreal

Discussions

Exceptional and very inspirational work

Many students work on beautiful projects. Using a high level of Blender knowledge. Worked for days on the subject. But some of those projects are exceptional and rarely noticed. So we want to give them an extra push.

Breakdown / Workflow

Collaboration

Just funny outcomes

Other

  • This is the home page of the book 3D Math Primer for Graphics and Game Development. You can now read the entire book for free!

2D Pixel Art - graphics course

Inspiring works

Godot


Other WIKI's
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Cavity Maps
Having trouble with cavity map
Problems with Orc Cavity Bake
Weird cavite map Backing problem
Baking normal map on Orc Horn turning out yellow
Normal map color ranges
Baking normals
Help with exporting textures to unity
Something wrong blender 4
Cavity Baking issue
Weird issue with cavity
Trouble with inverse kinematics and lamp
Cavity map issues?
Yellow normals
How to export when using rigify rig
Weird glitches in baked cavity map
Money Money, Money ? Ahaaaaa Moooney
Trouble Bakeing Normal Maps
Hairy Donut
Extend Individual isn't working
Baking issues
How to export more than one animation?
Question on Modular Asset approach for Blender to Unreal Workflow
Cavity map shows up with black squares
I have problem with baking normals image
Need help with bevel on edge please
Blender knowledge specific to Unity Asset Optimization
Nailed it
First try at baking not successful
Cavity baking problem
Broken animations when exporting
Bake results appears odd
Texture map issues
Orc Baking Question
Low resolution baked normals
Baking Texture problem
Black spots after baking cavity map... Why?
Baking combined colors is not working
Baking a Cavity Texture
Bad bakes
Why is my cavity map loooking weird
Baking Texture Problems
Orc seamed parts colors
Bowling pin, render problem
Baking problem
Help on baking
Ray length really small?
Baking Problem
Low Poly Skeleton Dungeon [Increased Brightness and Contrast]
Patchy Cavity Baking?
Is there somewhere I can find Text on how to Bake ...? besides Blender manual?
Command change?
Blender low poly Dino
Your connection isn't private
Can't bake cavity correctly
Best practices for exporting to Unity?
Horn bake problem
Cavity baking issue
Normals problem - orc
Baking normal issue - Flat light colours and no detail
Issues Holes when Baking the Cavity Map
Remesh Issues
Question: Combine multiple textured models into one object - re-use materials
Selecting first HP then LP
Blender Character creation course, baking issues
Spots appearing in texture painting

Working on anything blender lately, Pete?

Currently not, because I’m following the 2D Game art course.
And (again) frustrated about computer performance.
It’s not waiting for a single render. But the part when you are combining everything into a composition and you want to tweak light, colors, positions, etc. Working with material nodes or composition nodes is relatively slow.
So, I’m trying to use Eevee in an animation. But Eevee has some specific ‘problems’, which discouraged me. So first 2D skills, then story boarding and then making props and animate.

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Thank you so much for this, for all the help and resources - and my name in that list. So happy!

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This wiki is excellent! Thanks, @FedPete! This must have been quite the effort to put together. And how exciting to see one of my works on this list!!! Much appreciated.

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In the past (and still now) we had a lot of the same questions and/or course issues. We got tired of giving the same answers or remembering where a good answer was given. So we introduced the Wiki. Some of the information is old. Old courses or older Blender versions.

A wiki is nothing more than a forum thread, marked as wiki. Anyone can create them (I believe) and edit them. So feel free to contribute…

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I figured I’d look this up exactly - I wasn’t sure myself:

  • TL1 to edit existing WIKIs
  • TL3 to make your own posts into WIKIs
  • TL4 to make other posts into WIKIs
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Oh, thanks for listing my pixel page! :blush:

3 Likes