Hey, was doing the baking thing and my uv unwraps weren’t the cleanest, due to the bumps and all that on the shoulders and legs, no matter what I did they had some stretching anomalies, so I decided to not tear my hair out and proceed, it wasn’t that bad. However when I went to bake my textures, and I needed to lower the max ray distance veeeery far to make it usable, should I keep going?
EDIT: Continued on and I realized I don’t think there is a way to fix this, the shading errors are crazy bad and I don’t know what to do without starting all over lol, if anyone has anything let me know