Baking Texture problem

I just followed the step by “Model A Dragon From Scratch” ,but after I baked my normal texture.I found it isn’t look well and lost lot of details.
Bakeing Normal
Normal

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Can be anything. Your dimension of the dragon can be totally different than Grant’s version. This means you need different baking property values. Try to search in this forum for possible solutions.

Or visit the wiki

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How much detail is there on the HP?

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