Getting a weird normal bake

i was baking my orc for first time but got some weird normal maps can anyone help

i have tried both cage method which some one told me in discord and the one which grant told in video

bake setting screeshot

normal output

Capture.PNG

got the issue fixed, i just figured out that high poly version orc was turned of in render i.e. camera icon i hiracy, just turned it on and it fixed the issue. dont know why that happen but it fixed it

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