Baking normal issue - Flat light colours and no detail

Good day,

Sorry to trouble you, I have tried looking if there are other posts covering my issue but unfortunately I cant find any. Can anyone advise me on what I have potentially done wrong in “baking the orc’s body” section of the course?

I have set up two independent materials for the orc High Poly and orc Low Poly.
I have set up the node structure on the Low poly with a texture of colour space “Non-colour”
I have the engine set to cycles.

When I hit the bake option, the texture is created but I do not see any detail within the texture.

p.s I have played around with the extrusion setting as well but no difference in my result.

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Did you check the WIKI?

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Is that the HP you are trying to bake from that is hidden to the rendering in the Outliner?
Can’t bake what is hidden.

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Oh my goodness NP5, THANK YOU SO MUCH!!!, I am so silly to have missed that, this really fixed my problem. I truly appreciate the time you took to look at this and think through my problem!

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