Baking normals

why do I get these areas in my baking?

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Try to find your solution here:

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the issue was that the Low Polly was to berried deep from what I added in the sculpt. So I just moved the vertices out in the mesh so that when the “Off set” for the detailed version High Polly it found that detail. Thanks for your help.

here is an image of whet I mean. the vertices are berried to much.

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It happens to us all!
Glad you’ve solved it.

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