Troll / Orc / Ogre my version

It’s still a work in progress and a very high poly model, but I couldn’t resist taking a quick preview. Troll skin material made quickly using noise and ambient occlusion. For now, I’m doing manual retopology and when I finish the whole thing, I will send the final version with animation :wink:

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He had good years but recently has had trouble finding enough Hobbits to eat! :grin:

Very nice character Ogre/Ork.

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Close to what I used to look like, lol!

Very nice work indeed - highly detailed =)

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Haha funny, I didn’t think of that. Thanks

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Oh, this is fantastic. I love the sense of weight and drape in the fat folds, and the tendons in the feet, The face is also fantastic. He looks a little like a bat! I can’t wait to see him in motion.

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Thank you, I’m glad to hear it :slight_smile: I had one bat in my references, but I didn’t use it much. I imagined it was an ogre/troll who lives in a cave, it’s dark so his eyes aren’t too big, but he has big ears, just like a bat :smiley: I wanted to make him have a little developed forehead and nose, a bit like monkeys, unfortunately it makes him look a bit like me a pig :smiley:

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I’m not going to complain xD I love a good pig adjacent orc. I love the thought you put into his environment and how his species would have adapted to the conditions. That’s some wonderful visual storytelling.

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The mass and bulk are well portrayed. I like the facial features, too.

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So this is the finished ogre :slight_smile: I textured it in substance painter. I would probably add some poly to the shoulders as they seem angular. Have a good day.


https://www.youtube.com/shorts/u15aviXGKxQ

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The 1m squares really add to the story of the final image; I’m half-expecting a 1m d20 to fall from the ceiling like a boulder =)

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I also made a version with just normal soil, but I decided that the grid was more convincing to me and added something extra to the portfolio look :wink:

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This looks great. The dark hide and its facial features set it off well.

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