Baking issues

Having troubles with baking the orc char , i have tried shrinking the char so it fits into the HP model to not avail, i have tried changing ray distance a lot of times and is not working and remeshing several times also have checked my normals and they are fine.
i leave 2 pictures one of my orc HP and anopther of the LP baked.




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Check these issues …

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First thing to correct. Normal map must be NonColour Data, nor sRGB

The map itself looks ok to me, but is the whole thing on it? No obvious head part.

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thanks for the rsponses, i changed to non colour, i just added a new screenshot, it did improve a lot but not there quite yet i am afraid.

The black bits issue I am sure has been covered before if you search here or use the page FedPete linked to. Must be cavity map not normals issue.

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Thank you very much for the rersponses, i was able to bake it with really good quality with the cage option, was a little downed because of the first results but well a little trial and error and was able to make it.

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