Hi,
Here’s my first try at baking the orc body, and it seems to have failed:
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The normal map at the bottom left corner just seems wrong. I’m sure both are smoothly shaded. Any thoughts why it’s doing this?
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From the viewport it seems that the Orc body has some asymmetries in either LP or HP or both, especially in the head. Is it truly so or is it some displaying artifacts? Shall I correct this by removing half of the body and use a mirror modifier?
Thanks,