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Section Showcase

As all you wonderful work begins to roll in, it’s time to start a showcase of the great stuff. Here in no particular order is some of the best work I’ve seen for this section so far: Platforms moving in a circuit -Luke…

3 April 4, 2019
About the Talk category 1 February 4, 2019
So, what do YOU think main() does? 279 December 8, 2019
Landscape Location Time 1 December 7, 2019
Welcome to "Importing Custom Meshes" 1 December 7, 2019
Welcome to "Getting An Actor’s Transform " 1 December 7, 2019
My Code in the nested for loop Lecture 66 2 December 7, 2019
Declaring variables with const 129 December 6, 2019
Camera drop issue 2 December 6, 2019
Slide confusing for a new learner 1 December 6, 2019
Tip for those who sometimes got stuck 6 December 6, 2019
Explain our code so far in Triple X! 145 December 6, 2019
Triple X - Taming rand() 96 December 6, 2019
Welcome to "Bull Cow Wrap Up" 4 December 6, 2019
How is your Triple X game looking? 107 December 5, 2019
What do you print when the player wins/loses Triple X? 59 December 5, 2019
GameDev.tv Community Podcast Episode 41 – The Trese Brothers 1 December 5, 2019
Building Unreal From Source 5 December 5, 2019
Greetings from Czech republic 1 November 23, 2019
Using other characters besides the Mannequin 2 December 4, 2019
Starting to work on c++ 1 December 3, 2019
Another explanation of Pointers Vs Reference 2 December 3, 2019
Welcome to "What's Coming Up" 5 December 3, 2019
So, what's your Triple X story? 53 December 3, 2019
Welcome to "Accessing An Object’s Name" 1 December 2, 2019
Welcome to "Project Settings: Default Startup Level" 1 December 2, 2019
Just getting started 1 December 2, 2019
About 'Returning Game Time in Seconds'! 5 December 2, 2019
Triple X - Your first program! 21 December 2, 2019
[Tip] Right clicking a declared function 1 December 2, 2019