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Section Showcase

As all you wonderful work begins to roll in, it’s time to start a showcase of the great stuff. Here in no particular order is some of the best work I’ve seen for this section so far: Platforms moving in a circuit -Luke…

3 April 4, 2019
About the Talk category 1 February 4, 2019
Be the first to post for 'AutonomousProxy vs SimulatedProxy'! 5 October 22, 2019
About 'Instanced Mesh Materials'! 2 October 22, 2019
A new version of Unreal was released 1 October 21, 2019
How is your Triple X game looking? 98 October 21, 2019
MySolution from Documentation 1 October 21, 2019
Be the first to post for 'Promo Video'! 191 October 21, 2019
What do you think? 58 October 21, 2019
Solving the car spawning problem 3 October 20, 2019
Share your set-up 9 October 20, 2019
Interacting with the In Game Terminal 5 October 20, 2019
Be the first to post for 'Server Functions & Cheat Protection'! 2 October 22, 2019
About 'Creating A VR Pawn Setup'! 6 October 19, 2019
So, what do YOU think main() does? 242 October 18, 2019
Triple X - Taming rand() 91 October 17, 2019
GameDev.tv Community Podcast Episode 28 – The Player Psychology 1 October 17, 2019
Introduction 1 October 16, 2019
Triple X ASCII art 64 October 15, 2019
What do you print when the player wins/loses Triple X? 50 October 15, 2019
Why 'using namespace std' is bad practice 7 October 15, 2019
Projectile not working anymore 3 October 13, 2019
Explain our code so far in Triple X! 133 October 13, 2019
Declaring variables with const 117 October 12, 2019
About 'Building SpaceWar In Visual Studio'! 6 October 11, 2019
About 'What Is VR Sickness?'! 5 October 10, 2019
My every first landscape 1 October 10, 2019
Having doors on different angles (Lecture 88) 5 October 10, 2019
GameDev.tv Community Podcast Episode 27 – Game Design Roundtable 1 October 9, 2019
Finished Testing Grounds game download link :) 2 October 8, 2019