Another challenge solution of looping through the hazards with for loop
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1
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922
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April 27, 2024
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Refusal to Run
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12
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183
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April 26, 2024
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Thank you
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0
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63
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April 18, 2024
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Any ideas on how I can get my foreground/midground to transition more smoothly?
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4
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117
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April 17, 2024
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Able to run Axe Game on WSL (Linux on Windows) 🐧
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0
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78
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April 17, 2024
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Updating variables every frame
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2
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478
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April 16, 2024
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Solution for stopping animations on jumping for Scarfy
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1
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84
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April 16, 2024
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How to setup Raylib with VSCode C++ without template repo?
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1
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269
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April 16, 2024
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Not Opening window when Debugging
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1
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128
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April 11, 2024
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Raylib install help
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4
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606
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April 18, 2024
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Not the best approach
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4
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1576
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March 28, 2024
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CPP float behavior
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4
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228
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April 15, 2024
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Error your first program
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2
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460
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April 15, 2024
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Error in VSC
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6
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477
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April 12, 2024
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Working but with errors
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1
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159
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March 21, 2024
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Dapper dacher change images
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2
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218
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April 1, 2024
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Raylib.h
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3
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823
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March 8, 2024
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Rectangle (Axe) is not moving up-down but just flickering at the same place!
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2
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473
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March 26, 2024
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Use VSCode to Refactor?
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2
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328
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March 26, 2024
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Dasher disappears if nebulae size is set to 6 and anything above 9
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3
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286
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March 24, 2024
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My Nebula (hazard) stopped working!
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4
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279
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February 29, 2024
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Classy clash , charctar instance ,segmentation fault
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3
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245
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February 23, 2024
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Axe_game.cpp:1:10: fatal error 'raylib.h" file not found (using OSX Sonoma)
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2
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1103
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March 11, 2024
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Higher tiered coding?
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6
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515
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March 11, 2024
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Raylib does not Initialize
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11
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1356
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February 21, 2024
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Yet another error
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18
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410
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March 8, 2024
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Enemy Run Animation - an interesting note. I could've mistyped something
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2
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1431
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February 15, 2024
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Classy clash, Enemy Run Animation, Character::getscreenPos
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2
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264
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March 6, 2024
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Is it necessary for <Character.h> to be defined before <raymath.h>
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2
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313
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March 5, 2024
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No operator "!=" matches these operandsC/C++(349)
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2
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400
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February 14, 2024
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