MakeSharable() no longer in the UE Shared Pointers Documentation
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1
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15
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January 21, 2021
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Be the first to post for 'Quitting A Game From C++'!
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1
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588
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January 20, 2021
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Puzzle Platformer UE4
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4
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48
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January 15, 2021
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About 'Extracting A Replication Component'!
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1
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321
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January 15, 2021
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Proper Pressure Plate
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0
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33
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January 15, 2021
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Unable to join from game
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4
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295
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January 13, 2021
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Reason for not using FVector.Equals(...)?
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0
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38
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January 13, 2021
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Simple fix for the MovementComponent acting weirdly
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0
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28
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January 9, 2021
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C++ use rather than Blueprint?
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4
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71
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January 12, 2021
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Overlap event trigger Twice or Number of Player We Set
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2
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696
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January 8, 2021
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There is no longer an Example Code Section in docs.unrealengine.com
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3
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224
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January 8, 2021
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There's a really cool bug if you are getting glitching
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1
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29
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January 7, 2021
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Weird bug in 4.26 adding subobjects
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4
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52
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January 8, 2021
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Thanks great course!
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0
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29
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January 7, 2021
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Great CubicInterp implementation and explanation
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0
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24
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January 6, 2021
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Excellent clear description, thanks!
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0
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26
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January 6, 2021
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If you get a weird compile bug it might be this
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2
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50
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January 6, 2021
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Thought on cheat validation
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1
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44
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January 5, 2021
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If you get compile error C4458 with visual studio 2019
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1
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42
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January 5, 2021
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WIP Sword&Shield multiplayer game
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1
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28
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January 5, 2021
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Simple Solution
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1
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98
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January 5, 2021
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How server manage incoming update from client
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1
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43
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January 5, 2021
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Which function is being called?
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1
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126
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January 4, 2021
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Excellent section on setting up the car physics
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0
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30
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January 4, 2021
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Cant connect to the same world
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2
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650
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January 4, 2021
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None of the solutions work at all. Clients will not enter same room. 4.17.2
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3
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728
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January 4, 2021
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Setting colour in c++ might help anyone trying to do that
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0
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37
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January 2, 2021
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FVector::Distance() instead of magnitude
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4
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561
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December 31, 2020
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Network and Travel error handling
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0
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48
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December 30, 2020
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If you get compile error in Unreal 4.26 Creating MainMenu class
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0
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59
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December 29, 2020
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