Snow Deformation is super "cool" effect
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1
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104
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May 22, 2024
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Advanced Wind shader - wind direction misconception
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3
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144
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May 13, 2024
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Blender smoothing normals
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7
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162
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May 12, 2024
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Grid snapping - Linear Waves course
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3
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91
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May 7, 2024
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Triplanar mapping Unity Shader Graph
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4
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128
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April 18, 2024
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Waves - Noise Displacement
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0
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106
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April 15, 2024
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Starting Shader Graph course
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4
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154
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April 9, 2024
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Linear Wave - SG, ASE, UE
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0
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89
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April 7, 2024
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Normal Displacement - SG, Ase, Unreal
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0
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136
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April 7, 2024
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Scrolling Simple Noise subgraph UV input
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3
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149
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March 12, 2024
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Why does the blackboard order matter
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3
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240
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March 1, 2024
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My Time at the course
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3
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157
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February 25, 2024
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Fire - Face Camera?
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3
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201
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February 13, 2024
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Understanding the Tabs + sub tabs for a particular Object
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4
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339
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February 4, 2024
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Wind Issue - Be sure to divide UV by 100, not divide 100 by UV
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0
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175
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January 23, 2024
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Why is the input UV a Vector4?
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2
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419
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January 2, 2024
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Maximize your tab shortcut
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0
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473
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January 15, 2024
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Shader Graph: Simple Math Nodes?
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3
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299
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January 15, 2024
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Simple Displacement
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2
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219
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January 14, 2024
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White stains on the opposite side
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5
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263
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January 14, 2024
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If the snow is falling from straight up, power would be more performant right?
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0
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172
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January 10, 2024
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Is the vertex movement in simple displacement shader framerate independent?
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4
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433
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January 5, 2024
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Missing Prefab in resource package provided in course
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4
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376
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January 4, 2024
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Castle's Unity Package archive is broken
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3
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352
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January 4, 2024
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Even a bit more generic
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0
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263
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January 2, 2024
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Link in the resources not working
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3
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292
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January 3, 2024
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Unity version archived
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3
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669
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December 30, 2023
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One-sided flags
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3
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311
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December 25, 2023
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Boolean to display vertex color
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0
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411
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December 24, 2023
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Thanks!
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0
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284
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December 24, 2023
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