Ok, Chris’ idea of wind direction is different by my idea of wind direction. I though we were gonna have flag moving around axis of the flag pole.
Then it will be this way.
Is there a way to do it in Shader or rather I should do it by Monobehaviour some way?
ALSO really bothers me we have deformation only on one sie od the flag
I’ve experimented a bit and I found that subtracting a bit of the strenght will do the trick.