S03 Building Escape This the place to share your BuildingEscape game code, level design, tips and part complete games.
S02 Bull & Cows This sub-forum is specifically for discussing Section 2 of the Unreal course. The best way to create a topic is from the Udemy Resources link as it also tags the post with the lecture name.
S04 Battle Tank Let's see your landscapes (high and low poly), tanks, code, blueprint, tips tricks and anything else fun.
S01 Intro This is the place to introduce yourself to other students, and to share general setup tips and tricks.
Showcase This is the place to show off your complete game creations, especially those you have published.
S06 Next Steps Have you used Unity? If not give the Complete Unity Developer or the Unity VR Course a look.
S05 Testing Grounds Welcome to this exciting new section, we'll be building a FPS

About the Unreal Course category [UNREAL] (1)
My game don't show a good hit location [S04 Battle Tank] (8)
Line trace works once then fails there after [S04 Battle Tank] (3)
SpaceShip Escape [S03 Building Escape] (1)
PlayerCameraManager->GetCameraLocation VS DeprojectScreenPositionToWorld WorldLocation [S04 Battle Tank] (4)
When it doesnt find an aim solution, it doesnt acknowledge the "else" code [S04 Battle Tank] (2)
AskPlayAgain [S02 Bull & Cows] (1)
For Loop [S02 Bull & Cows] (1)
Here's my Guess! [S02 Bull & Cows] (2)
Be the first to post for 'Welcome to the Course'! ( 2 3 4 5 6 7 8 9 10 ) [S01 Intro] (196)
How To Track Progress [UNREAL] (1)
My guess! [S02 Bull & Cows] (1)
Solution for Section 2 Lecture 25 [S02 Bull & Cows] (6)
Be the first to post for 'Section 1 Wrap-Up'! ( 22 23 24 25 26 27 28 29 30 31 32 33 ) [S01 Intro] (659)
Engine Crashing [S03 Building Escape] (1)
ComponentToGrab: pointer to incomplete class type is not allowed [S03 Building Escape] (2)
Intellisense problem after '->' [S03 Building Escape] (3)
Understanding view direction and deprojection [S04 Battle Tank] (1)
UE4 Editor error when creating new project on Mac [UNREAL] (7)
Why only three? [S05 Testing Grounds] (1)
Files to ignore? includes "/v15/Browse.VC.opendb which won't stage [S03 Building Escape] (3)
FYI had no report from RequestDirectMove as well (solved with eye height/nav mesh height) ( 2 ) [S04 Battle Tank] (30)
The Player Can't Shoot Anymore [S05 Testing Grounds] (4)
UE crashed when I init the TArray [S03 Building Escape] (3)
CDO errors [S05 Testing Grounds] (3)
Getting CDO errors [S05 Testing Grounds] (1)
PlayGame() not working properly [S02 Bull & Cows] (3)
Building Escape Pointers & Owners Error [S03 Building Escape] (1)
Which reference to GetWorld() should we be using? [S04 Battle Tank] (4)
Tanks aiming through hills [S04 Battle Tank] (1)