A Beginner's Review of this Section
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10
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1434
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March 18, 2024
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RIGHT BEFORE Gathering the Resources
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12
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137
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March 18, 2024
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Ranged and Magic Attacks in Third Person
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31
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252
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March 17, 2024
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Add the Cinematic Played State in your save file
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5
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2096
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March 15, 2024
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KeyNotFoundException: The given key 'Player' was not present in the dictionnary
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5
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128
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March 15, 2024
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Saving the transform not just the position
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3
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1622
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March 14, 2024
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Auto "Show Save File" Menu Item Script
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8
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3202
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March 14, 2024
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Confused on how the implementation works
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2
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77
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March 14, 2024
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The safe way(s) to move forward
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1
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114
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March 14, 2024
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Would 2 variables not make more sense?
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13
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3590
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March 13, 2024
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Alternative fader
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1
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446
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March 13, 2024
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Portal Lesson really just needs to be re-recorded
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1
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233
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March 13, 2024
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Portals multiply and are incorrectly identified
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17
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4961
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March 12, 2024
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What happens if you replace the interface with an abstract class?
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3
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165
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March 12, 2024
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What tools are helping you craft your terrain / nav mesh more quickly?
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2
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1059
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March 10, 2024
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Welcome to a new section
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1
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3789
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March 10, 2024
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Fix - X can only be called on an active agent that has been placed on a NavMesh
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1
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619
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March 10, 2024
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Triggering Our Cut Scene
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9
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3992
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March 10, 2024
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Alternative movement
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3
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301
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March 10, 2024
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Creating A Cinemachine Follow Camera
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11
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5209
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March 9, 2024
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Tweak Enemy Patrol - concept
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0
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140
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March 8, 2024
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I pass the end point into GetNextIndex to recognise if its the last point
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1
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115
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March 8, 2024
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Hits-To-Kill Design Metric
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3
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3829
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March 8, 2024
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Loved making the dungeon!
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2
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74
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March 8, 2024
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How to prevent stepping off the bridge and not getting a conveyor belt effect?
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5
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140
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March 8, 2024
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Can't Import Unity Package...?!
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8
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92
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March 8, 2024
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Saving System Upgrade: Replacing BinaryFormatter with Json.NET
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18
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3033
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March 7, 2024
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GameObjects NOT making it to the final build
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4
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61
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March 8, 2024
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Construction System
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125
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785
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March 24, 2024
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Unable to download skybox asset pack
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9
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2926
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March 5, 2024
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