Switching To UI Not Working As Intended
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0
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14
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March 27, 2024
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Trait To Increase Experience Reward
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12
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128
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March 24, 2024
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Just to be pedantic... :)
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3
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578
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March 13, 2024
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Using Calculations for Mana and HP
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0
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24
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March 11, 2024
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Bug around reselling items if item quantity drops to 0
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6
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72
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March 10, 2024
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This made me chuckle
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4
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45
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March 9, 2024
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Int method for this section
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2
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44
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March 8, 2024
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I don't know if this is working properly
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5
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60
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March 7, 2024
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Int prices
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6
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460
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March 7, 2024
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Saving System Upgrade: Replacing BinaryFormatter with Json.NET
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18
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2880
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March 7, 2024
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Improving Conditions: A Property Editor
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79
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3498
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March 5, 2024
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Potential Violation Of the Single Responsibility Principle
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0
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49
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February 17, 2024
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Finish Callback
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2
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58
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February 17, 2024
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Observer Pattern instead of the built-in Update() method
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6
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91
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February 17, 2024
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Sell Items that aren't in shop stock
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3
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614
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February 13, 2024
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Selling Price Higher for Discounted Items
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4
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759
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February 13, 2024
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UI Rendering
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10
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135
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February 12, 2024
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Another issue with enable/disable PlayerController
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3
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98
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February 1, 2024
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Integrating the Third Person Course with the RPG Course
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1
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81
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January 24, 2024
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Why create a copy of the dictionary instead of using ToList()?
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4
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109
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January 24, 2024
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Update itemList on equipmentUpdated?
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11
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193
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January 22, 2024
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Why not refactoring the FilterStrategy too?
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3
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106
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January 12, 2024
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Caching CooldownStore and Mana (again)
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2
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95
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January 11, 2024
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Price discount calculation
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0
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91
|
January 2, 2024
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Orchestrating the initial game moment without a GameManager
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5
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161
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November 29, 2023
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Moment (partial) -- just a village and shops
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4
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418
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November 17, 2023
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Bug - repeated respawns when being attacked by multiple enemies
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7
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172
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November 5, 2023
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Traits not updating - Awake being called twice?
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4
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178
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October 26, 2023
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Consolidated Collection of unresolved Exceptions/bugs?
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4
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348
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August 22, 2023
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Fire Spray Issue
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28
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393
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August 2, 2023
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