Tweak Enemy Patrol - concept
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0
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249
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March 8, 2024
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Use optional arguments for speedFraction
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0
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324
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January 22, 2024
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Speed with 2 Mover methods
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2
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2050
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December 27, 2023
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Not satisfied with the speed control solution
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4
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450
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December 4, 2023
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Objects blocking player in view
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2
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1203
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April 10, 2023
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Temporaily paused
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6
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1523
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December 31, 2022
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Animation blend tree isn't matching movement speed
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2
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2474
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May 4, 2022
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Similar But Without Fractions - Static Speed Settings
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0
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2164
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April 14, 2022
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Movement and Patrol Speed
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0
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2303
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March 26, 2022
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Another approach for the walk/run speed
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0
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3143
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May 6, 2021
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Solution to enemy walk and run speed
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0
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3321
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March 27, 2021
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Why not use only the AIController?
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4
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3606
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January 30, 2021
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A slight variation of Rick's solution
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1
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3673
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August 24, 2020
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GitHub Repo Differences
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2
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3894
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December 9, 2019
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