Refactoring suggestion
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0
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627
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March 3, 2024
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I don't know what's going on
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1
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485
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March 3, 2024
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Recommendation for Camera
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2
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2581
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March 1, 2024
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Case sensitity with C# project in Godot
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0
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993
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February 29, 2024
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Partial classes
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2
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767
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February 29, 2024
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Finally finished!
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0
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422
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February 28, 2024
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Recommended Reading
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5
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961
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February 22, 2024
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My review of the courses
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0
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914
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February 28, 2024
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Inapp Android and IOS
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0
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211
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February 28, 2024
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A video that really helped drive home the concept
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3
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5789
|
February 28, 2024
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Be CAREFUL, moving the keystore file is not enough to avoid leaks on Github!
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2
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517
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February 27, 2024
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Color of BoxMesh not holding through?
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0
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977
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February 26, 2024
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Loving the pace
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1
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1152
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February 26, 2024
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StringName instead of const
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1
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852
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March 16, 2024
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Drag and drop nightmare
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1
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1011
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February 25, 2024
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Warning about build error with "Godot.NET.Sdk"
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0
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1531
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February 25, 2024
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Uh..now I am confused
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1
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1735
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February 24, 2024
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Math - Combining Waves
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7
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1808
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February 24, 2024
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Does any one else get Could not find type "Enemy" in the current scope
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3
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744
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March 14, 2024
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Math - Matrix Multiplication
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5
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1590
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February 21, 2024
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Easier way to setup layout for dragging sprites
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0
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1838
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February 21, 2024
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@export is the Godot equivalent of Unity's [SerializeField]
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0
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1504
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February 19, 2024
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Turret Shooting High
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9
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1032
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February 18, 2024
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Math - Remainders - Challenge
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124
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12961
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February 18, 2024
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Math Rounding challenge
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0
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534
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February 16, 2024
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Math_ Remainders challenge
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0
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451
|
February 16, 2024
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The answer is
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0
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471
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February 16, 2024
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Math - Rounding - Challenge
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74
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16018
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February 15, 2024
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What about lowerCameCase in GDScript
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4
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2436
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February 15, 2024
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General design question - game mechanics for a spaceship
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3
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289
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February 13, 2024
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