This line is the issue
if collider is Enemy:
It worked fine until then after the second run and some code changes now I get:
“Could not find type “Enemy” in the current scope.”
I have used the old way of checking the group to continue but all the work arounds i.e. comment the class_name line and delete .Godot/ I saw don’t seem to work for me.
Happens after the code change to check the enemy class name at 5:44 Godot, Dealing Damage Robo Rampage. This ask appears in that lessons discussion for me.
Thanks