Tip - for loop
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0
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556
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February 11, 2024
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Direct link to the Starting Commit
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4
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7962
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February 4, 2024
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Resource
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3
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8516
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February 2, 2024
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Why the else case?
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0
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530
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January 31, 2024
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You can also use bitshift since the base is 2
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2
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904
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January 31, 2024
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In response to "Grainy View"
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0
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1079
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January 30, 2024
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My use for version control
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0
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228
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January 29, 2024
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Particles in 4.2.1
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2
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758
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January 29, 2024
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Godot UI changes
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4
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1952
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January 27, 2024
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High Praise for "The Indie Game Success Roadmap Course"
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0
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275
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January 27, 2024
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Using existing signal
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0
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1175
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January 27, 2024
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Ball Bounds question
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0
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1122
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January 26, 2024
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Flaw in design
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2
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689
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January 24, 2024
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My approach to max_fall_velocity
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0
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643
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January 24, 2024
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Easier @onready bug detection
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1
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1336
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January 22, 2024
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I'm having a blast so far. (Pun intended)
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1
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1593
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January 20, 2024
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Error in the presentation
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0
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1357
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January 19, 2024
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Great lecture (Offering Value To Get More Experience)
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0
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168
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January 9, 2024
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The answer is 4
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3
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624
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January 16, 2024
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What are your favourite games right now, and what makes them your favourite?
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55
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7069
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March 17, 2023
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Accelerometer in android studio virtual device
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2
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776
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January 11, 2024
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Mash up - Captain S.O.N.A.R. meets Fief
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0
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137
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January 11, 2024
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Quit while transitioning
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2
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1626
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January 9, 2024
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Math - Percentages
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14
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1312
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January 6, 2024
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Getting a Team ID without a paid membership
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0
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914
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January 4, 2024
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You never look back after this course!
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1
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256
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January 4, 2024
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Sharing your ideas
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3
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923
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January 4, 2024
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Be Ethical And Legal
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2
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684
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January 4, 2024
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Overly reliant on direct player feedback?
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3
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1116
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January 4, 2024
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Progress ratio never gets to exactly 0 or less than that
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1
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1359
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January 3, 2024
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