Recommendation for Camera

The default camera setting gives a fish eye perspective, which rounds the edges of the viewable scene.
I recommend setting the camera to a Field of View of 45Deg or less, and pulling the camera out to encompass the desirable part of the scene. This will help to “Straighten out” the player that looks like he’s leaning into or away from the center of the scene as you get closer the game window edges.

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Nice one, cheers for sharing the tip, I’ll try that myself layer. :+1:

I would never have guessed this, but you’re 100% right, it makes a huge difference. I suppose FOV is a different beast when it’s not a first-person game. Thanks for sharing!

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