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Neat way to show current and max action points!
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4
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608
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May 16, 2026
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Turn order with cards
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3
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337
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May 16, 2026
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Unity Turn-Based Strategy: Expansion suggestions
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3
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1088
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March 18, 2026
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Updated Turn-Based Strategy Camera Movement & Zoom (+ Gamepad Support)
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0
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79
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March 14, 2026
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Caching paths for smoother Move times
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1
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507
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October 24, 2025
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Making a Turn-Based Strategy RPG (Part 1: Equipment)
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4
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6672
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November 1, 2024
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MoveTowards prevents overshooting
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7
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7938
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June 28, 2024
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New Member
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5
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479
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May 18, 2024
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Slightly different approach
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4
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435
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May 16, 2024
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GridVisual range issue
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2
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362
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May 18, 2024
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Circle asset on Mac has a white border that won't go away D:
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1
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316
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May 18, 2024
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Using a BFS to generate the valid positions for the move actions
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1
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444
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May 14, 2024
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Action to cycle to next friendly unit in unit list (completed course)
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2
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421
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May 10, 2024
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Turn-Based Strategy Course Demonstration in 2D
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0
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356
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May 16, 2024
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A quick side question
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2
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320
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May 16, 2024
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Grid Shader Align - Solution
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4
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6760
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July 13, 2023
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Mouse Input works during edit mode but doesn't on build
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1
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1261
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May 16, 2024
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Second unit is always showing busy and prevents switching back to first unit
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3
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391
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May 16, 2024
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Getting error GridObject to GridDebugObject
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4
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531
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May 8, 2024
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NullReferenceException on Show
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7
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439
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May 11, 2024
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How to remove Soft Red from unreachable areas?
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2
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425
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April 26, 2024
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Unreachable Code warning and NullReference Exceptions
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4
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479
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May 9, 2024
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Null reference error unsolvable
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1
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445
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April 28, 2024
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Script to Despawn Destroyed Crate Pieces
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1
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337
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May 4, 2024
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Shooting Units at Corners
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3
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518
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April 18, 2024
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Management of Fog of war and Enemy Pods (active and inactive)
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2
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722
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May 3, 2024
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Question about "NullReferenceException"
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5
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451
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May 2, 2024
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Difference of changing the if statement Vs adding return inside of the statement
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5
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525
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April 19, 2024
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Videos not visible on Firefox
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4
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9913
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April 25, 2024
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Potential Solutions for Square Rooms on Hex Grid?
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7
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1135
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April 2, 2024
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