Mouse Input works during edit mode but doesn't on build

On edit mode the camera works perfect with the mouse3dPos, but when I build it and move the camera the mouse sphere shoots in the direction of the camera movements. Any suggestions. Unfortunately I didn’t see if this was the case before I refractored the Inputs.

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Check that you have the sphere collider disabled, cause the position will constantly change to the edge of the sphere until its passed you

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