Use of Resources in Godot
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4
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145
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April 4, 2024
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Problem with Stairs
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2
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426
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April 2, 2024
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RPG Game Icon
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2
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1083
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March 13, 2024
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Node-based state machine
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0
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447
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March 13, 2024
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You forgot to initialize the spriteNode
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9
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599
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April 2, 2024
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Why is base.EnterState being called?
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4
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502
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March 31, 2024
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Can't access C# on Steam version of Godot?
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2
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961
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March 9, 2024
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Changing import settings is a pain
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0
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541
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March 7, 2024
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Override not showing correctly
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0
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693
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March 7, 2024
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If your player continues moving when they should be idle
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1
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574
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March 7, 2024
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IsNavigationFinished() never returns true
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4
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325
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March 25, 2024
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ProcessMode = Inherit Doesn't seem to work the way the lecture says
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0
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263
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March 5, 2024
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Refactoring suggestion
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0
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434
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March 3, 2024
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The use of the private keyword
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8
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844
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March 20, 2024
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Case sensitity with C# project in Godot
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0
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768
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February 29, 2024
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Partial classes
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2
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578
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February 29, 2024
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Chasing up stairs lets enemy fly
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2
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256
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March 19, 2024
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Finally finished!
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0
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262
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February 28, 2024
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Godot 4.2.1 crashes under Windows, but is fine under linux
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2
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848
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March 18, 2024
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Maybe solved later, but why doesn't gravity pull down here?
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2
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410
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March 18, 2024
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Loving the pace
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1
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914
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February 26, 2024
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FYI: Changing Capsule Collision Shape can cause Max Angle Setting to not work
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3
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433
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March 17, 2024
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StringName instead of const
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1
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642
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March 16, 2024
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Drag and drop nightmare
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1
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750
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February 25, 2024
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Warning about build error with "Godot.NET.Sdk"
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0
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1041
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February 25, 2024
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Missing reference links mentioned in the lecture
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3
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760
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March 16, 2024
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Export specific custom classes
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2
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87
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February 24, 2024
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Easier way to setup layout for dragging sprites
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0
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1413
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February 21, 2024
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Not seeing the Character on pressing Play
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6
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1157
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February 20, 2024
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Why exporting variables instead of using unique names?
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2
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890
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March 10, 2024
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