An issue with odd jumping I had
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0
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129
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May 14, 2024
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Value of progress_ratio
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4
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1534
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May 14, 2024
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Timer Signal
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0
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215
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May 13, 2024
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Alternative with AnimatedSprite3D
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7
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2211
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May 13, 2024
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Not the best approach
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5
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1665
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May 12, 2024
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If you are not reaching HandleAnimationFinished:
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0
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30
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May 12, 2024
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Better way to do if statements
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0
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185
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May 12, 2024
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You could use coroutines for screen fading here to make the code cleaner
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2
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516
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May 12, 2024
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Area3d monitorable
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0
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25
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May 11, 2024
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This book is a great idea!
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5
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1590
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May 11, 2024
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Math - Radians and Degrees - Challenge
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36
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3826
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May 11, 2024
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Modification method to make the enemy move to the left
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1
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552
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May 11, 2024
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Small Godot Update to connect()
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2
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1891
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May 11, 2024
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Community -> New site
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0
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35
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May 11, 2024
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7:20 My Curve does not do this
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4
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622
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May 11, 2024
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Better solution for parallax
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3
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590
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May 11, 2024
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Slightly wrong/misleading explaination for collisions and shapes
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0
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114
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May 10, 2024
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Math - What is Pi - Challenge
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40
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3213
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May 10, 2024
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Uh.............?
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3
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1522
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May 10, 2024
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Bit of advice: Don't go making too many levels too early
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0
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295
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May 10, 2024
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Is it the same?
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1
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426
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May 9, 2024
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Other way to wait for other player before starting the game
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2
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214
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May 9, 2024
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Simplest clamping method posible
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5
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935
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May 9, 2024
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Let the StateMachine handle activation of Nodes
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10
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793
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May 9, 2024
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Signals in the newest Godot work slightly differently
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0
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319
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May 9, 2024
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Thank you!
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0
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112
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May 8, 2024
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You're not using Godot's Navigation correctly
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4
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359
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May 8, 2024
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Changing the volume
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0
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221
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May 8, 2024
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Alternative Solution to Select Control Points Issue
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0
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280
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May 8, 2024
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Feedback For This Course
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1
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586
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May 7, 2024
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