Destruction (Original) In this section we will take a closer look at how to destroy and break up our models in a convincing manner. Chess Set (Original) Work with multiple models. Apply a lean production methodology. Apply lighting to your scene. Fluffy Bunny (Original) By the end of this Section, you will have re-enforce knowledge about using reference material, Used your first particle systems. Created your own texture and then used that texture for much more... SXX Next Steps Have you used Unity? If not give the Complete Unity Developer or the Unity VR Course a look. Bowling (Original) Trace reference images. Create and apply very basic materials. Work to a polygon count. Intro (Original) Please share your setup tips, tricks and experiences here. Showcase Mainly for Blender students, but anyone's welcome to showcase their work here! Block Model (Original) Construct simple models representing real-world objects. Game Asset Pack (Original) Emphasising how naming is critical. Working with different level of detail. Learning how to make Bump Maps, Normal Maps. This will be focused mainly on modelling an interior environment. Animated Lamp (Original) More advance mesh construction. Rigging a model. Basic Animation. Introduction to the cycles rendering Engine. Human Head (Original) Here we make a realist human Bust and use advanced materials to render the final model VFX & CGI (Original) Video Effects (VFX) and Computer Generated Imagery (CGI), Camera tracking and blurring the boundaries between reality and your 3D world.
About the BLENDER category [BLENDER] (6)
Section 2 Lecture 38 - 3 simple objects [Block Model (Original)] (2)
Textured white squares [Chess Set (Original)] (1)
New Car Model - Corvette C7 [Showcase] (2)
Chessboard with textured frame [Chess Set (Original)] (1)
First basic work (A pig) [Intro (Original)] (1)
My pawn piece [Chess Set (Original)] (1)
LP Bishop Boolean Fail and i have trouble [BLENDER] (3)
Muddling through [Animated Lamp (Original)] (1)
Mayan pyramid (with a little extra) [Block Model (Original)] (1)
LP Base [Chess Set (Original)] (1)
And, we have a pawn! [Chess Set (Original)] (1)
Fixed it [Block Model (Original)] (1)
Periscope challenge [Block Model (Original)] (1)
After the Chess Chapter ( 2 3 ) [Chess Set (Original)] (47)
Pivot point challenge [Block Model (Original)] (1)
Wedge pointing up [Block Model (Original)] (1)
My base [Animated Lamp (Original)] (1)
Section 2 Lecture 36 Challenge [Block Model (Original)] (1)
Final scene [Bowling (Original)] (1)
Post Apocalyptic Scene (Making asset for game) [Game Asset Pack (Original)] (19)
SE5 L 103 light [Animated Lamp (Original)] (1)
Welcome Everyone! ( 141 142 143 144 145 146 147 148 149 150 151 152 ) [Intro (Original)] (3022)
First backdrop [Animated Lamp (Original)] (1)
S03, lecture 54 challenge [Bowling (Original)] (2)
Help about when I extrude build a new surface [Block Model (Original)] (2)
Hello all together [Intro (Original)] (2)
LP Bishop [Chess Set (Original)] (1)
Bowling Pin... Finally! [Bowling (Original)] (2)
S02 lecture 38, xtra models [BLENDER] (1)