Tip:Fatal Error C1853
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1
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1220
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April 23, 2020
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C++ Adding Classes
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4
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350
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April 20, 2020
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The function GetWheels() returns always 0
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2
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652
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May 14, 2019
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GetFirstPhysicsBodyInReach doesn't work
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1
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605
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March 28, 2019
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Sick of Unreal Crashing all the time
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1
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552
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March 28, 2019
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GetReachLineEnd and PlayerViewPointLoaction
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2
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610
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March 28, 2019
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Kudos for up front commit messaging
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0
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482
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November 4, 2018
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Red, Green, Refactor
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0
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531
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September 25, 2018
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Looking for Feedback on my Refactoring
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1
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590
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September 12, 2018
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UPhysicsHandleComponent::GrabComponent deprecation in future Unreal versions
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0
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600
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September 12, 2018
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Engine Crashing
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1
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541
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April 22, 2018
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ComponentToGrab->GetOwner()->GetActorLocation() vs LineTraceEnd()
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1
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733
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April 4, 2018
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GetReachLineStart and GetReachLineEnd
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2
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780
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April 3, 2018
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Food for thought on refactoring
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0
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638
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March 11, 2018
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Class UObject has no member BeginPlay
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1
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4895
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March 4, 2018
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UE4 crashes when PhysicsHandle is missing now
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2
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634
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January 11, 2018
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Moving furniture, yay!
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4
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924
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January 9, 2018
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Why create GetReachLineStart when refactoring?
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3
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706
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December 14, 2017
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How I refactored GetReachLine
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4
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1010
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June 18, 2017
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Not compiling due to issues with GetReachLineStart / End
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4
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1275
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March 21, 2017
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Clean deletes UE4 Editor on Mac
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0
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693
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February 12, 2017
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Build error in OSX, sort of
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5
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1069
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February 2, 2017
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Crash and burn
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4
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848
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February 2, 2017
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Addition of Rotation when grabbing PhysicsBody (DONE)
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0
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651
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November 16, 2016
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