GetReachLineStart and GetReachLineEnd

Using UE 4.18:
While refactoring these functions, I ran into errors. Once I cleared the typos, I found that these functions needed “const” added to allow the correct return type.

One more observation with the newer versions of the Unreal engine, before you start typing the component; do a quick search for the .h file(s) required. This will save a lot of troubleshooting, and make coding the project more fun.

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Had the same issue. Thanks for clarifying

Do you know WHY you need const? I just had the same issue. Thank you btw.

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