I wanted to Add a class that contains Position data.
class UEscapePlayerExactPosition
{
public:
FVector* PlayerViewPointLocation;
FRotator* PlayerViewPointRotation;
};
I am refactoring my code to clean things up.
My files got placed into the Intermediate folder, but I read that, that folder is for Temporary files. If i need to add my own classes where\how is the proper way to do this?