Network Transform
|
|
2
|
18
|
March 28, 2024
|
Network Manager
|
|
4
|
83
|
March 28, 2024
|
No longer networking
|
|
7
|
105
|
March 26, 2024
|
Collor setter and spawner problem
|
|
5
|
71
|
March 24, 2024
|
Unity Hub (installs)
|
|
2
|
100
|
March 22, 2024
|
Cannot convert from 'InputReader' to 'Controls.IPlayerActions'
|
|
8
|
313
|
March 20, 2024
|
MatchAssigmentError
|
|
18
|
301
|
March 19, 2024
|
Restoring Health
|
|
2
|
111
|
March 21, 2024
|
Slight modification to StartupSceneLoader
|
|
1
|
189
|
March 3, 2024
|
Tip for Null Reference on application quit
|
|
0
|
52
|
February 23, 2024
|
Mirror In Unity editor 2022.X.X
|
|
0
|
34
|
February 22, 2024
|
Unit Spawner box not appearing
|
|
0
|
47
|
February 17, 2024
|
Join Code was Null - Solved
|
|
0
|
101
|
February 13, 2024
|
UGS Website: UI changes
|
|
0
|
79
|
February 13, 2024
|
Network Timer
|
|
5
|
157
|
February 9, 2024
|
Inconsistent projectile spawning over network - solved
|
|
0
|
143
|
February 2, 2024
|
Ambiguous call Controls.Controls()' and 'Controls.Controls()'
|
|
4
|
196
|
January 30, 2024
|
Fatal Error When Moving or Rotating
|
|
4
|
336
|
January 22, 2024
|
hasAuthority changed in new version of Mirror
|
|
0
|
83
|
January 18, 2024
|
Multiplayer map
|
|
2
|
206
|
January 1, 2024
|
Maps (more than a simple 'Game' scenes)
|
|
10
|
253
|
January 29, 2024
|
Error ON clicking host
|
|
5
|
182
|
January 11, 2024
|
Player drives through walls
|
|
4
|
163
|
January 11, 2024
|
Couldn't place buildings
|
|
3
|
720
|
January 5, 2024
|
Network server returning null
|
|
6
|
356
|
January 15, 2024
|
DealingDamageOnContact Script
|
|
7
|
410
|
December 31, 2023
|
Unity component
|
|
9
|
421
|
December 29, 2023
|
Gameobjects disappear in client version
|
|
8
|
250
|
December 25, 2023
|
Multiple updates in a single tick multiplayer
|
|
3
|
212
|
December 18, 2023
|
Failed to deserialize response
|
|
2
|
301
|
December 13, 2023
|