Challenge - Project Setup and Player Scene
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0
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2268
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September 19, 2023
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[Game] Space Maze
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2
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185
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September 19, 2023
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Unable to move characterbody2D after moving scripts and scenes around
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4
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176
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September 20, 2023
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Strange behaviour when Rigidbody2D hits trap (Godot 4.1.1)
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5
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195
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September 18, 2023
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Introducing Sandbox Elements! A sandbox game where you can play with elements
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0
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269
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September 8, 2023
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Martian Mike - The For Loop - "Invalid get index 'touched_player'" error
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6
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280
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July 28, 2023
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Just wanted to show off my latest learning project. Big thanks to Gamedev.tv
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2
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257
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June 22, 2023
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Added Double Jump
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2
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805
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December 11, 2022
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Cleaning a Code in gdscript 3.1
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12
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2748
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August 15, 2022
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Heist Meister 3.1 [Video 42] - Autotiles - No property is shown on the Inspector
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3
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664
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November 9, 2021
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HeistMeisters Autotiles - Tiles.tres has no (empty) properties
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2
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356
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September 27, 2021
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About 'Moving Guards Part 2- get_simple_path()'!
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13
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1945
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August 7, 2021
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My take on Hoppy Days!
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2
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469
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April 4, 2021
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Auto tiles problem
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1
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639
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March 30, 2021
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Tilemaps and oddness I'm getting
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5
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763
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March 7, 2021
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How to define a color palette at the application level?
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3
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701
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March 7, 2021
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Godot -- Drag and Drop (and then SWAP) of 2D Tiles - Design advice?
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3
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1121
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March 23, 2021
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Guards gets stuck in furniture
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7
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581
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February 17, 2021
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[Solved] Resources not included
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3
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451
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February 17, 2021
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RandomBlathers
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3
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425
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December 9, 2020
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Finished Cube Dude section :)
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2
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419
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December 7, 2020
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About 'Computers and Combinations'!
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3
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556
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October 25, 2020
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Referencing an array in a dictionary to assign properties to a node?
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2
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514
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October 21, 2020
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GDSCript error in Loony Lips
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4
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478
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October 11, 2020
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Help with understanding a video from GDQuest
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3
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520
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November 21, 2020
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Player character sprites didnt changes
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4
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432
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November 23, 2020
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I can't get this button to work
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3
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416
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February 17, 2021
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I'd like some assistance with lightning in hoppy days
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2
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419
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July 22, 2020
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Hi There! Need a bit of help with Godot signals and methods if possible. Thanks!
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7
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1721
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July 13, 2020
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About 'is_on_ceiling()'!
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4
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1435
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July 12, 2020
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