I’m having the same issue reported here in another post, concerning video 45 of the old Godot Udemy course (the one that is no longer listed).
I follow the tutorial to the letter right up to the timestamp 3’54’’ - that is, I create the tile set, I export it as the file Tiles.tres, I create the level template, add a TileMap node to it, and load the created tile set through the Tile Set option in the Inspector, with the TileMap node selected.
However, when clicking on the TileSet button and opening the TileSet editor, this is what I see:
As you can see, the Inspector don’t show none of the TileMap options and properties that appear on the video tutorial (name, texture, normal map, texture offset etc.). Specifically, there is no way to “rename tile 0”, as instructed in the tutorial.
How do I handle this? I’m using Godot version 3.3.4.