Working on the Enemy Attack State Lecture
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2
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224
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June 5, 2024
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Timer Guidance
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11
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508
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May 17, 2024
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Why does the inspector not update
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6
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448
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May 15, 2024
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Transitioning to the Dash State
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4
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272
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May 16, 2024
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Godot 3 Version?
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2
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357
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May 15, 2024
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Saving the Game in Godot 4
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2
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321
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May 14, 2024
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Download course e-book
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2
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295
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May 14, 2024
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Benefit of using smaller collision shape
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2
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243
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May 14, 2024
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All my turrets animate when only 1 shoots
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2
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255
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May 14, 2024
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NullReferenceExceptions for player state classes
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2
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282
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May 13, 2024
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Apply_impulse works but apply_force does not
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4
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541
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May 12, 2024
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Position Smoothing oddity
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5
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665
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May 13, 2024
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Issue With Closing - GoDot
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5
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800
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May 12, 2024
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Creating a variable to point to a node vs calling the node directly
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3
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493
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May 12, 2024
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Stretch mode 'tile' not working - still appears stretched
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4
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848
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May 13, 2024
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Set Contact Monitor Instead?
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3
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385
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May 12, 2024
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Godot -- Copy/Paste Keyframes on Mac
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3
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676
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May 11, 2024
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Performance wise, does it matter?
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2
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632
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May 10, 2024
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Is there an easier way than right clicking and dragging to remove tiles?
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2
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403
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May 10, 2024
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Music Playing but Sound Effects wont
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6
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336
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May 11, 2024
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Should we still check if player exists?
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2
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244
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May 9, 2024
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Would it make sense to play the hurt sound in the reset_player() function
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2
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320
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May 9, 2024
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Just a question about methods for doing this
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4
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285
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May 9, 2024
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Invalid Get Index 'global (on base 'characterBody2d(Player)')
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3
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140
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May 15, 2024
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Clamping the player within the screen limits
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2
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571
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May 9, 2024
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TextureRect as Level background
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3
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1175
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May 10, 2024
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What does Vector2Normalize do and why we needed to use it in Vector2Subtract?
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2
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244
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May 9, 2024
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Re: Lifetime group
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3
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150
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May 8, 2024
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Why use onready variables here?
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2
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224
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May 8, 2024
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Clarification on Scaling
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3
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244
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May 8, 2024
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