Enemy AI PseudoCode

Hi, I’m not sure what level of detail would be required for the pseudocode but this was my take on it:

Thanks
Tomas

So few posts on this one :upside_down_face:

This is my attempt at pseudo code for this, a note on what I want to do followed by a guess at how to accomplish it

I don’t have the code in front of me at the moment, but you’ll likely want to add the target vector to current worldPos.

Good work!

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