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After compiling, the Barrel's static mesh gets reset to None?
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7
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5280
|
June 15, 2021
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Maximum possible rotator pitch value
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6
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642
|
August 18, 2021
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I NEED somebody to explain the Elevate Function
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4
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585
|
July 24, 2021
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StaticMesh dissapearing and now I can't seem to inherit the AimingComponent
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3
|
364
|
January 17, 2021
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Compile Error
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5
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453
|
November 26, 2020
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Barrel Keeps losing its Static Mesh
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2
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380
|
September 2, 2020
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Compile Error
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3
|
476
|
June 9, 2020
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AimingComponent not found by my Tank_BP
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8
|
626
|
June 6, 2020
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My tank Does not reach the highest degree
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9
|
557
|
June 5, 2020
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My tank fly when i check simulate physics
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3
|
570
|
November 11, 2019
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What is the idea of multiplying by DeltaTimeSeconds?
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4
|
1169
|
May 31, 2019
|
|
Can't seem to get barrel to elevate
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0
|
665
|
December 25, 2018
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Anyone encountering these errors in the log?
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|
1
|
1036
|
July 5, 2018
|
|
The tank barrel doesnt reset when pointed to sky
|
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3
|
1017
|
March 1, 2018
|
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Fix for GetWorld() pointer to incomplete class
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0
|
907
|
January 23, 2018
|
|
Cannot Convert FRotator to FVector
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3
|
1672
|
January 23, 2018
|
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[NEED_EXPLAIN] Elevate Function
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2
|
855
|
December 25, 2017
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DebugDrawLine can be really useful
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0
|
642
|
August 20, 2017
|
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Got The Turret to rotate and aim!
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0
|
664
|
July 2, 2017
|
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SetRelativeRotation not working properly
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|
2
|
2283
|
May 6, 2017
|
|
First victory in a long time
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0
|
580
|
March 19, 2017
|
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Bouncy Tanks - is this addressed in later lectures?
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1
|
762
|
November 10, 2016
|
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Front of tank sinking into ground
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4
|
1026
|
November 10, 2016
|
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Collision Settings for UE v4.12 Bouncy Tank
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3
|
1794
|
October 2, 2016
|
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GetWorld()->DeltaTimeSeconds;
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1
|
1360
|
July 28, 2016
|
|
Help be understanding
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|
1
|
905
|
July 27, 2016
|