Hello,
I’ve arrived at the “Clamp() to Limit Values” lecture and this happened:
These purple Barrel components are not deletable and the solution@DanM gave on Udemy is to create an entirely new Tank_BP blueprint. So I started doing that, but now my TankAimingComponent is no longer showing up as inherited, even if I did not change any of my code since getting these strange purple components.
Another problem I have is that because Tank_BP no longer sees the aiming component I am getting this error inside BP:
Hello @DanM, I’m still having problems with this. It’s difficult to move on in the course, because my tank doesn’t show any of my changes in the code.
Do you know a solution?
Also, I found it strange the UE4 knows that the TankAimingComponent exists, but the BP does not inherit it: