why the rotation of pitch stuck at 90/-90 degrees? is this a bug?
why it can’t reach 360 degrees?
After searching, I found this
https://answers.unrealengine.com/questions/21168/pitch-limited-to-90-90.html
I think this is the same problem we encountered in the lecture.
at 4:50(timestamp in the video)
DanM
2
Because that is the value gained from SuggestProjectileVelocity
is there any solution to make it reach 360 or 180 degrees?
DanM
4
I’m a little confused, what are you trying to do?
A pitch of 100 is a pitch of 80 with the turret rotated 180.
I’m a little confused, what are you trying to do?
I mean what if I need to rotate a pitch of a barrel or something else to a value greater than 90 degrees instead of a value less than 90.
DanM
6
You would calculate the pitch differently to account for the turret not being able to move.
system
Closed
7
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