Cannot Convert FRotator to FVector

Title says it all. Using ue4 4.18 cannot find anything about this on the internet. I’m stuck.

Im not this far into the battletank yet but do you not need 0.f?
(sorry if this is a stupid answer)

I think you mistyped Location instead of Rotation for SetRelativeLocation

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Embarassing… i cant believe i didn’t catch that… Thank you!

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