Grid Material looks rather gray compared to what CM has on the video
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3
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303
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February 15, 2024
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Grid updated in a diagonal line (or didn't update visually correctly)
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2
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420
|
January 27, 2024
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Why go through LevelGrid to get to GridSystem?
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3
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796
|
December 14, 2023
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A few tips on object instantiation
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6
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5752
|
October 20, 2023
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Overall System Design Questions
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5
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2461
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May 6, 2023
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Editor reference vs GetComponent<>()
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3
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2549
|
April 19, 2023
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Is there inherently anything different in this case?
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2
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2914
|
February 11, 2023
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Performance question
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2
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3024
|
February 22, 2023
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Why is GridSystemVisual a Singleton?
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3
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3348
|
January 27, 2023
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Why use the MeshRenderer instead of the GameObject
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3
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3512
|
January 12, 2023
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Need Unity package for source code
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3
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3794
|
December 13, 2022
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Simple Generic Singleton
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1
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4226
|
November 1, 2022
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Sprites vs Quads
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2
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4779
|
October 23, 2022
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Error in script
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4
|
4802
|
September 3, 2022
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Using child game objects
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3
|
4832
|
August 26, 2022
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Units only moving to grid position 0,0
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3
|
4808
|
September 30, 2022
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Scaling the play area up with object pooling
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2
|
4897
|
September 6, 2022
|
Change tile color
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11
|
4908
|
September 19, 2022
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Grid and Grid Visual offset now
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6
|
4858
|
August 23, 2022
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Execute Unit.cs before GridSystemVisual.cs
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4
|
5182
|
August 10, 2022
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Grid System Visual Code separation from Grid System
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4
|
5363
|
August 30, 2022
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HideAllGridPosition
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1
|
5082
|
August 2, 2022
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Grids Not Rotating
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3
|
5268
|
July 24, 2022
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Endless loop within an arms reach
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4
|
5830
|
July 8, 2022
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The unit name does not update on every grid
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4
|
5577
|
July 11, 2022
|
Unity Crach. Grid Visual
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4
|
5698
|
July 29, 2022
|
Turn Based Strategy Grid Visual how to make it round?
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3
|
5882
|
July 24, 2022
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