NullReferenceException on Show
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8
|
136
|
May 11, 2024
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Null reference error unsolvable
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3
|
201
|
May 7, 2024
|
Grid Material looks rather gray compared to what CM has on the video
|
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3
|
509
|
February 15, 2024
|
Grid updated in a diagonal line (or didn't update visually correctly)
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2
|
600
|
January 27, 2024
|
Why go through LevelGrid to get to GridSystem?
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3
|
974
|
December 14, 2023
|
A few tips on object instantiation
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6
|
5937
|
October 20, 2023
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Overall System Design Questions
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5
|
2640
|
May 6, 2023
|
Editor reference vs GetComponent<>()
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3
|
2801
|
April 19, 2023
|
Is there inherently anything different in this case?
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2
|
3091
|
February 11, 2023
|
Performance question
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2
|
3189
|
February 22, 2023
|
Why is GridSystemVisual a Singleton?
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|
3
|
3518
|
January 27, 2023
|
Why use the MeshRenderer instead of the GameObject
|
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3
|
3696
|
January 12, 2023
|
Need Unity package for source code
|
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3
|
3959
|
December 13, 2022
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Simple Generic Singleton
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1
|
4470
|
November 1, 2022
|
Sprites vs Quads
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2
|
5058
|
October 23, 2022
|
Error in script
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4
|
4968
|
September 3, 2022
|
Using child game objects
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3
|
5000
|
August 26, 2022
|
Units only moving to grid position 0,0
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3
|
4976
|
September 30, 2022
|
Scaling the play area up with object pooling
|
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2
|
5085
|
September 6, 2022
|
Change tile color
|
|
11
|
5120
|
September 19, 2022
|
Grid and Grid Visual offset now
|
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6
|
5033
|
August 23, 2022
|
Execute Unit.cs before GridSystemVisual.cs
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|
4
|
5356
|
August 10, 2022
|
Grid System Visual Code separation from Grid System
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|
4
|
5530
|
August 30, 2022
|
HideAllGridPosition
|
|
1
|
5237
|
August 2, 2022
|
Grids Not Rotating
|
|
3
|
5441
|
July 24, 2022
|
Endless loop within an arms reach
|
|
4
|
6000
|
July 8, 2022
|
The unit name does not update on every grid
|
|
4
|
5745
|
July 11, 2022
|
Unity Crach. Grid Visual
|
|
4
|
5870
|
July 29, 2022
|
Turn Based Strategy Grid Visual how to make it round?
|
|
3
|
6093
|
July 24, 2022
|