NullReferenceException on Show
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8
|
204
|
May 11, 2024
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Null reference error unsolvable
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3
|
268
|
May 7, 2024
|
Grid Material looks rather gray compared to what CM has on the video
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3
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553
|
February 15, 2024
|
Grid updated in a diagonal line (or didn't update visually correctly)
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2
|
641
|
January 27, 2024
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Why go through LevelGrid to get to GridSystem?
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3
|
1008
|
December 14, 2023
|
A few tips on object instantiation
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6
|
5974
|
October 20, 2023
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Overall System Design Questions
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5
|
2670
|
May 6, 2023
|
Editor reference vs GetComponent<>()
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3
|
2915
|
April 19, 2023
|
Is there inherently anything different in this case?
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2
|
3119
|
February 11, 2023
|
Performance question
|
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2
|
3216
|
February 22, 2023
|
Why is GridSystemVisual a Singleton?
|
|
3
|
3546
|
January 27, 2023
|
Why use the MeshRenderer instead of the GameObject
|
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3
|
3745
|
January 12, 2023
|
Need Unity package for source code
|
|
3
|
3992
|
December 13, 2022
|
Simple Generic Singleton
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|
1
|
4590
|
November 1, 2022
|
Sprites vs Quads
|
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2
|
5178
|
October 23, 2022
|
Error in script
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4
|
4998
|
September 3, 2022
|
Using child game objects
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3
|
5035
|
August 26, 2022
|
Units only moving to grid position 0,0
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|
3
|
5003
|
September 30, 2022
|
Scaling the play area up with object pooling
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2
|
5118
|
September 6, 2022
|
Change tile color
|
|
11
|
5198
|
September 19, 2022
|
Grid and Grid Visual offset now
|
|
6
|
5069
|
August 23, 2022
|
Execute Unit.cs before GridSystemVisual.cs
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|
4
|
5393
|
August 10, 2022
|
Grid System Visual Code separation from Grid System
|
|
4
|
5560
|
August 30, 2022
|
HideAllGridPosition
|
|
1
|
5262
|
August 2, 2022
|
Grids Not Rotating
|
|
3
|
5475
|
July 24, 2022
|
Endless loop within an arms reach
|
|
4
|
6029
|
July 8, 2022
|
The unit name does not update on every grid
|
|
4
|
5771
|
July 11, 2022
|
Unity Crach. Grid Visual
|
|
4
|
5891
|
July 29, 2022
|
Turn Based Strategy Grid Visual how to make it round?
|
|
3
|
6120
|
July 24, 2022
|