NullReferenceException on Show
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8
|
254
|
May 11, 2024
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Null reference error unsolvable
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3
|
310
|
May 7, 2024
|
Grid Material looks rather gray compared to what CM has on the video
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3
|
578
|
February 15, 2024
|
Grid updated in a diagonal line (or didn't update visually correctly)
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2
|
659
|
January 27, 2024
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Why go through LevelGrid to get to GridSystem?
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3
|
1024
|
December 14, 2023
|
A few tips on object instantiation
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6
|
5995
|
October 20, 2023
|
Overall System Design Questions
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5
|
2690
|
May 6, 2023
|
Editor reference vs GetComponent<>()
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3
|
2963
|
April 19, 2023
|
Is there inherently anything different in this case?
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|
2
|
3131
|
February 11, 2023
|
Performance question
|
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2
|
3230
|
February 22, 2023
|
Why is GridSystemVisual a Singleton?
|
|
3
|
3565
|
January 27, 2023
|
Why use the MeshRenderer instead of the GameObject
|
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3
|
3767
|
January 12, 2023
|
Need Unity package for source code
|
|
3
|
4006
|
December 13, 2022
|
Simple Generic Singleton
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1
|
4695
|
November 1, 2022
|
Sprites vs Quads
|
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2
|
5232
|
October 23, 2022
|
Error in script
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4
|
5029
|
September 3, 2022
|
Using child game objects
|
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3
|
5053
|
August 26, 2022
|
Units only moving to grid position 0,0
|
|
3
|
5013
|
September 30, 2022
|
Scaling the play area up with object pooling
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2
|
5134
|
September 6, 2022
|
Change tile color
|
|
11
|
5247
|
September 19, 2022
|
Grid and Grid Visual offset now
|
|
6
|
5087
|
August 23, 2022
|
Execute Unit.cs before GridSystemVisual.cs
|
|
4
|
5409
|
August 10, 2022
|
Grid System Visual Code separation from Grid System
|
|
4
|
5578
|
August 30, 2022
|
HideAllGridPosition
|
|
1
|
5284
|
August 2, 2022
|
Grids Not Rotating
|
|
3
|
5487
|
July 24, 2022
|
Endless loop within an arms reach
|
|
4
|
6040
|
July 8, 2022
|
The unit name does not update on every grid
|
|
4
|
5785
|
July 11, 2022
|
Unity Crach. Grid Visual
|
|
4
|
5901
|
July 29, 2022
|
Turn Based Strategy Grid Visual how to make it round?
|
|
3
|
6130
|
July 24, 2022
|