Grids Not Rotating

I have checked line by line and all script changes are exactly the same and currently up to date, I have checked prefab rotation (which is showing correct and appears ‘flat’ when put through on its own), I have checked parent rotation and this is set correctly to 0, however all my grid boxes are showing at ‘default’ rotation when clones are created

Image of ‘game’ mode (as a note the one appearing correctly is one I manually edited to show as such)

Image of ‘prefab’

I feel like I have checked everything but there is obviously something missing

Any help would be grand, thank you

Looks like you have 90º rotation on the X on the prefab
So if it looks flat like that, then it will look upright when you instantiate it with 0,0,0 rotation
Make sure the prefab looks good with rotation 0,0,0; rotate the child visual, not the parent

1 Like

As simple as that, thank you!

image

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms