First off, I love these courses. I tried many other providers of courses before landing on GameDev.tv and think yours are the best!
As the project gets larger and more complex I have to wonder what you do before you start coding. I have to imagine you have a system design in your head or maybe physically sketched out. So a few parts here:
A) what do you do to help plan your work on your own projects?
B) Also it would personally help me if we can start with some visual diagram and continuously update it at the beginning of every section to give a preview into the state at the end of the section. I’ve found that I do things in the challenges that end up being inconsistent with future steps in the course and then I have to go back and undo/redo things because we’re imagining different future states.
C) I’d love a course that focuses specifically on design, maybe with some emphasis on creating and continually updating a game design doc as you go along. It could be an advanced course which assumes a lot of prior knowledge. The focus can be more on how to plan, take small bites, and not get overwhelmed by an ambitious project.