Bit of advice: Don't go making too many levels too early
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0
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345
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May 10, 2024
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Should we still check if player exists?
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2
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129
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May 9, 2024
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Would it make sense to play the hurt sound in the reset_player() function
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2
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226
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May 9, 2024
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Just a question about methods for doing this
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4
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158
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May 9, 2024
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Invalid Get Index 'global (on base 'characterBody2d(Player)')
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3
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67
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May 15, 2024
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Made a dude in a cape casting a spell
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0
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835
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May 9, 2024
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Is it the same?
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1
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439
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May 9, 2024
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Made a little jumping guy
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0
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160
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May 9, 2024
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Other way to wait for other player before starting the game
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2
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252
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May 9, 2024
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Clamping the player within the screen limits
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2
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479
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May 9, 2024
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Jump Pad
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4
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953
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May 9, 2024
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Simplest clamping method posible
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5
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961
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May 9, 2024
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TextureRect as Level background
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3
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1085
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May 10, 2024
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Let the StateMachine handle activation of Nodes
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10
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835
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May 9, 2024
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Signals in the newest Godot work slightly differently
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0
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331
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May 9, 2024
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What does Vector2Normalize do and why we needed to use it in Vector2Subtract?
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2
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135
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May 9, 2024
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Thank you!
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0
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136
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May 8, 2024
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Re: Lifetime group
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3
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53
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May 8, 2024
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You're not using Godot's Navigation correctly
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4
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425
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May 8, 2024
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Why use onready variables here?
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2
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79
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May 8, 2024
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Clarification on Scaling
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3
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136
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May 8, 2024
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Changing the volume
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0
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236
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May 8, 2024
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The ternary operator - GDScript
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0
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235
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May 8, 2024
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Getting "true" even when the string isn't the same
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5
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129
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May 9, 2024
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Multiplayer sceene not loading
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2
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153
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May 15, 2024
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How to achieve this lesson with GDscrpit?
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4
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255
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May 9, 2024
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Alternative Solution to Select Control Points Issue
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0
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311
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May 8, 2024
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Godot Master Mobile Development | iOS Active Development
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1
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74
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May 15, 2024
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YARS - Yet Another Rocket Ship
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0
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298
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May 7, 2024
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Feedback For This Course
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1
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608
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May 7, 2024
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