Godot Master Mobile Development | iOS Active Development

I’m at the Godot Master Mobile Development | iOS Active Development section.

When I delete the PCK file like the video, I get these error and the app won’t build:

2024-05-07 18:34:09.044608-0700 JumperJam[18312:1604670] Error: Couldn't load project data at path ".". Is the .pck file missing?
If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).
Error: Couldn't load project data at path ".". Is the .pck file missing?
If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).

If I re-export and drop the project folder to XCode and NOT delete the PCK file, it builds but it never gets updated… no matter what changes I do to the Godot scene

1 Like

Privacy & Terms