What scripts should i have on my three prefabs?
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5
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238
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April 27, 2024
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No damage to player
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3
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783
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July 21, 2023
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NullReferenceException in Fighter.cs
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4
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806
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July 16, 2023
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Enemies Chase Player But Won't Attack
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5
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870
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June 30, 2023
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Cannot convert from UnityEngine.GameObject to RPG.Combat.CombatTarget
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3
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1111
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June 20, 2023
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About how the AI can move to last seen location
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3
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1228
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June 8, 2023
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Enemy not chasing and getting null references
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4
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1450
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May 18, 2023
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Why is the AIController not modeled after the PlayerController?
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5
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1482
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April 13, 2023
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As Soon as I now press play all the Enemies start playing the attack animation
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14
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1862
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December 21, 2022
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Quick question about method
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10
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1912
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December 5, 2022
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Enemies will look in player direction and attack but will not move
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5
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1925
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October 30, 2022
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"player != null" condition
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9
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2670
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October 26, 2022
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NullReferenceException in AIController
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9
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2019
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October 14, 2022
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Can attack is causing me lots of problems
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7
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2008
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October 7, 2022
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Enemy did not chase player when player get in it's range
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19
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2657
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June 23, 2022
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Can I get the full code for AIController, PlayerController, and Fighter scripys
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4
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2253
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September 5, 2022
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NullReferenceException
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10
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2215
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August 16, 2022
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Null Ref Exception - RPG.Combat.Fighter.Hit
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5
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2411
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June 15, 2022
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Please stop changing your mind!
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13
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5311
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May 21, 2022
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Object reference not set to an instance of an object
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4
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2529
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May 17, 2022
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Components to add to enemy
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1
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3415
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May 15, 2022
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Really enjoyed this lecture. Just posting my version of the code for feedback
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5
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2536
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May 9, 2022
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Everything working but I take no damage
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6
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2741
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April 12, 2022
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Error: cannot convert from 'UnityEngine.GameObject' to 'RPG.Combat.CombatTarget'
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4
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4491
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January 31, 2022
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Enemy Unit AI / Animation Glitch
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8
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3727
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December 10, 2021
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Get error on 'GetComponent<Fighter>().Attack(target.gameObject)'
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4
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3794
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August 26, 2021
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Changeing the attack behaviour
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3
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3961
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June 13, 2021
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On a Roll it Seems
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1
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4124
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April 1, 2021
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Impressed by the modularity of the code
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1
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4139
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March 19, 2021
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Capsule Collider
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3
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4252
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March 22, 2021
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