Capsule Collider

In this lesson, I just realized that my Enemies are having trouble with the Capsule Collider between them, not with the player. Not sure why, because it is activated and the radius is ok. They behave like “ghosts” within each other.

Do you mean that the characters are overlapping each other?
Make sure that the capsule colliders are not marked as Triggers.
You might also check the radius of the Nav Mesh Agent. Usually around 0.3 is just about right.

Yes, they are overlapping.

It was the Nav Mesh Agent Radius parameter (had an extra 0). Thank you very much!

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