Camera malfunction
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2
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144
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March 2, 2024
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Suggested improvement to Persisting Objects
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4
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237
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February 7, 2024
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Share your finished transitions
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28
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4548
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February 4, 2024
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Should we rely on Fader to have DontDestroyOnLoad?
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11
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856
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May 30, 2023
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[Tip] If your cinematic doesn't work anymore, do this:
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4
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3065
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May 28, 2023
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Camera after transition to next scene doesn't center on player
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7
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1016
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May 21, 2023
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NullReferenceException: Object reference not set to an instance of an object
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5
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1181
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February 26, 2023
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Why player is not put in persistance object
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4
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1360
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November 25, 2022
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GameObject destroyed
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4
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1503
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November 23, 2022
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Portals stop working
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6
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1509
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October 22, 2022
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Static bool hasSpawned;
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3
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1461
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October 14, 2022
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Error when going from Scene 2 back to Scene 1
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14
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1689
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August 18, 2022
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Fader stops working while trying to load next scene
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4
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1605
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August 14, 2022
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Refining Scene Transitions
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3
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1687
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August 25, 2022
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I got a error when using scene fader
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3
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1821
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July 9, 2022
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Avoiding The Singleton Pattern - persistent objects alternative
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4
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1922
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June 3, 2022
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Good way to reference scripts performance friendly (without singleton)
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7
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1978
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May 31, 2022
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NullReference Exception with portal only working when delete and replace core
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6
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1994
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May 11, 2022
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If I go through portals, some enemies no longer have a walking animation?
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9
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2033
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April 29, 2022
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Animated Warp Portal Transition
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3
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2952
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April 24, 2022
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Bug in Avoiding the Singleton Pattern lesson
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3
|
2120
|
April 23, 2022
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UPDATE- RPG Current Dependencies Section7-77
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3
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2917
|
March 30, 2022
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Weird issue with the Fader
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5
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2431
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February 14, 2022
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Thanks for this section on coroutines
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1
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2457
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January 13, 2022
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Don't forget to delete the persistent prefab from all levels
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3
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2776
|
December 2, 2021
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Stuck in infinite portal void
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3
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2660
|
November 11, 2021
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Why does this seem so Unorganized to me?
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2
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2797
|
August 5, 2021
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Rapid Portal Use Error
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3
|
2845
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July 19, 2021
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Creating Core, as a persistent object, question
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5
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3108
|
April 23, 2021
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Lesson:"Avoiding The Singleton Pattern" - Error when loading between scenes
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2
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3182
|
April 11, 2021
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