Hey there, quick question (maybe),
I understand that the scene transitions from this section are based on one of the Unity sample programs. I’ve been using this scene transition system for about a year across various gamejams and have always found it to be a little bit clunky with the way the portal and player character in the new scene are detected and how easily things can break as you add more functionailty / polish to the transition. I’m wondering if you know of a more streamlined or standard transition approach that may have come out since this section was originally created (I’ve searched around youtube and not found anything particularly useful), or if this is still the generally accepted way of doing it?
Thanks!