Camera malfunction
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2
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231
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March 2, 2024
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Suggested improvement to Persisting Objects
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4
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333
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February 7, 2024
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Share your finished transitions
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28
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4691
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February 4, 2024
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Should we rely on Fader to have DontDestroyOnLoad?
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11
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1001
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May 30, 2023
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[Tip] If your cinematic doesn't work anymore, do this:
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4
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3145
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May 28, 2023
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Camera after transition to next scene doesn't center on player
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7
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1183
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May 21, 2023
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NullReferenceException: Object reference not set to an instance of an object
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5
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1332
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February 26, 2023
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Why player is not put in persistance object
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4
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1436
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November 25, 2022
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GameObject destroyed
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4
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1639
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November 23, 2022
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Portals stop working
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6
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1576
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October 22, 2022
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Static bool hasSpawned;
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3
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1564
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October 14, 2022
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Error when going from Scene 2 back to Scene 1
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14
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1833
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August 18, 2022
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Fader stops working while trying to load next scene
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4
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1682
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August 14, 2022
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Refining Scene Transitions
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3
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1795
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August 25, 2022
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I got a error when using scene fader
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3
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1908
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July 9, 2022
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Avoiding The Singleton Pattern - persistent objects alternative
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4
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2098
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June 3, 2022
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Good way to reference scripts performance friendly (without singleton)
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7
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2099
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May 31, 2022
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NullReference Exception with portal only working when delete and replace core
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6
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2115
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May 11, 2022
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If I go through portals, some enemies no longer have a walking animation?
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9
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2159
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April 29, 2022
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Animated Warp Portal Transition
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3
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3083
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April 24, 2022
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Bug in Avoiding the Singleton Pattern lesson
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3
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2181
|
April 23, 2022
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UPDATE- RPG Current Dependencies Section7-77
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3
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3017
|
March 30, 2022
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Weird issue with the Fader
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5
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2508
|
February 14, 2022
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Thanks for this section on coroutines
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1
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2520
|
January 13, 2022
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Don't forget to delete the persistent prefab from all levels
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3
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2864
|
December 2, 2021
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Stuck in infinite portal void
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3
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2767
|
November 11, 2021
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Why does this seem so Unorganized to me?
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2
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2873
|
August 5, 2021
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Rapid Portal Use Error
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3
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2920
|
July 19, 2021
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Creating Core, as a persistent object, question
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5
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3177
|
April 23, 2021
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Lesson:"Avoiding The Singleton Pattern" - Error when loading between scenes
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2
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3294
|
April 11, 2021
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