Stuck in infinite portal void

I just finished the last lecture in the Scene Management section. I’ve noticed a bug where the player gets stuck in an infinite portal void if they re-enter the next portal without waiting for the previous portal to get destroyed.

Any recommendations on how to fix this?

This is actually covered in a later lecture. The best solution is to disable the Player’s Playercontroller until old portal is about to be destroyed.

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Thanks Brian!

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